Saturday, December 31, 2011

Dry Bones - SotD 149

This one was definitely highly requested. It seems like Dry Bones has a much higher fan following than I would have ever imagined. Although he was definitely one of my personal favorites as well, even though he was sometimes irritating to deal with. He may hold the spot of the only skeleton based enemy I actually like in video games.

While I was painting this out my buddy chimed in that maybe I should paint him reforming after he's been struck down by the mighty Mario, but I was far too into it to restart. Sort of regret that, but no one would probably be able to tell who it was if I had. I've been sort of putting this one off for the same reasons that I haven't done more of the koopa variants. Jumping around gives me a better variety and with these ones I feel like I have to keep it more consistent. Although while doing this, for the first time, I had the urge to tackle someone like Bowser even though it would go against the spirit of the series.

I hope everyone is having a great holiday. Happy New Years!

Saturday, October 22, 2011

Reznor - SotD 149

Reznor was another one that was requested quite a bit, and he's mostly known for being a boss in Super Mario World. Imagine this guy on a platform, attached to some monstrosity of a wooden ferris wheel, and 3 more of the exact type all spitting fire balls at you. Hopefully that strikes up the memory. 

I never really realized just how many dinosaurs there were in Mario. I mean it's rather obvious in retrospect, pretty sure  I even remember a "Dinosaur Land" or something being thrown around as a stage or world. Maybe it wasn't a meteor that wiped out all the dinosaurs. Maybe it was Mario. That crazy jerk ran around cracking necks under his boot like it was his calling in life and he was sworn to adhere to it. 

"But what about Yoshi? They were best buds..."

Were they best buds when he kicked Yoshi away into oblivion to make that extra long jump? I'm pretty sure putting Yoshi to work as a steed immediately after he hatched violates some sort of child labor law. I'm doing Mario enemies here... but I think Mario is the biggest enemy of all...

Friday, October 7, 2011

Nintendo Power

After I was plugged on Kotaku, Nintendo Power contacted me about putting some of the Mario Enemies into a feature. The thing about this project was that it really tapped into my nostaglia about running through Mario World 3 or struggling through Mario World 2. So getting contacted by one of Nintendo's journalists for a small feature in the backspace just made me absolutely giddy. I used to get the magazine back in the SNES days, mostly for walkthroughs and cheats as I used to beg Mom and Dad to take me to Blockbuster so I could peruse the SNES isle and grab whatever I thought had the coolest cover... Nintendo Power got me through quite a few of these games. I had a really bad habit of not writing down level codes and Nintendo Power would come to the rescue. And I feel I've come full circle here somehow. Not sure what that circle is, since my metaphor circle logic is incredibly weak, but I have that feeling anyway. Feels good. There's not a whole lot of ways I ever saw myself getting into that magazine, if ever.

Thanks for the article Nintendo Power.

So go check it out, it's a pretty good issue covering their biggest franchises and most importantly Skyward Sword, and the small article on me and my art is right in the back. I would have plugged it earlier, but I didn't know what exactly they had written about me until today and I was a bit nervous about it. Actually turned out to be a 2 page spread instead of the one I was told it would be. The article was written by Andrew Hayward, so you should check him out too.

Thursday, September 29, 2011

Belome - SotD 148

Again I have found myself feeling a bit guilty about using the "Sketch-of-the-Day" moniker in the title, since some of you may have noticed... Not so daily. Hopefully, I shall be back on the wagon here and goin' since I got way side-tracked and while I've been makin' stuff, I just haven't been posting it. 

But finally, here is a new Mario enemy for the series. Personally I wasn't familiar with this one at first, and I think anyone who isn't a die-hard mario fan won't get it... but MAN was he requested by a lot of people and I promised this one right in the beginning. Belome is a big four eyed fat cat out of Super Mario RPG for the SNES. He seems to be a predominant memory for players since the second time you meet him in the game he's a pretty tough dude that can eat a teammate, clone him, and then turn the clone against them in battle. It all sounds rather... not Mario. But I looked it up, saw a video, and it turns out that it is EXACTLY Mario. Plus it's a cat with 4 eyes and a huge tongue. There really wasn't any question whether or not I'd try to tackle it. 

Anyone who knows me knows I don't do turn-based anything in games so I passed this one up during my childhood. I rented it... I tried it... and I thought it was crap that I just had to stand there while the enemy did damage to me. So I hated it. That thought process is still mostly intact for all things turn-based today. Probably gonna catch some flak for throwing that out there... but after seeing some videos of Belome in action... I may just try it.

Friday, September 9, 2011


I was asked to make some menu and intro art by Ironzilla Media for this very awesome flash game. It went up on Armor Games this morning and I can't imagine it disappointing anyone who plays it. I was given pretty free reign by the creator to put my spin on the characters. Really was awesome, and it's nice that it's free and I can share it you all.

So you should play it... go on... play...

Friday, September 2, 2011

Ghast - SotD 147

Here is something Minecraft related I never posted. One of those, "I'll be sure to post it tommorrow" sort of deals. I have a creeper and a skeleton somewhere on this blog as well.

I'm only sort of looking forward to the 1.8 update of Minecraft. Minecraft has been my sort of go to stress reliever. If I was worried, or needed to settle down, Minecraft would soothe me pretty quickly. And I'm not sure how fond I am of it becoming more of a real game... or other people inhabiting the world besides my solitary character. I will admit now that I've experienced the multiplayer side of things, I feel like I really have to give myself tasks to stay interested. Whereas in the single it somehow oozes a certain mood to me that I could much easier get lost in.

Minecraft to me has never been explicitly fun, but it's always been relaxing in a weird way. Why does it feel like 1.8 threatens that?

Wednesday, August 17, 2011

Another Hellboy - SotD 146

Had a sleepless night, so I decided to doodle a bit and get away from some projects. The result was this quick Hellboy portrait.

Feels good to post again. Bit too tired to write out anything more coherent and lengthy at the moment.

Wednesday, July 27, 2011

Just checkin' in...

I'm still around. Still continuing the Mario characters, but with all the internet attention it's made me quite a bit busier. I felt weird not updating in so long again, so this is that update. I'm trying to make some time to sit down and broadcast one but it doesn't seem to be happening. Soon though. Soon.

And I'm trying REAL hard to mean that.

Monday, July 18, 2011

Birdo - SotD 145

It's been an interesting few days. Some really cool stuff is happening. I'll have some more news later. But I've been really trying to get a storefront up to sell the prints on. The prints are ready, but my original plan for selling them fell through, and I'll found an alternative, but I imagine it may be a few days longer as I now put up a legit personal store that isn't so much as going through a third party. Cannot wait to be done with it. I don't want to read anymore Terms of Service and Copyright contracts. You never, ever read one and be like, didn't mind that... I don't know how lawyers do it.

So I put the store  aside and pumped out another Mario Enemy for you guys that have been checking in. Hope you dig it. I think this one came out rather well. I didn't stray so far from the original that I don't think people won't get it. If anything I imagine Birdo and timing the jump on top of those eggs haunted most of us as kids. Until I started doing these I didn't actually realize how brilliant mario 2 was. It was sort fo a strange leap to make from Mario as far as game mechanics went. It always had that different feel.

Thursday, July 14, 2011

Well... Hello Kotaku.. - News

When I first started the Mario things I was like. "Hey, wouldn't it be cool if these got plugged on kotaku?" As a daily reader I must say, I just about spit coffee everywhere when I scrolled down and saw my art on such a huge site. So you can bet I'll have an extra skip in my step today. I'm I so happy and nervous about the sheer amount of people that will see those today.

Prints are still coming. Possibly latter today. Fingers crossed.

Wednesday, July 13, 2011

Bullet Bill - SotD 144

Woo... sorry guys.. got a late start and this took way longer than expected. Took so long getting the perspective down. Then of course I sat here and wept as I blurred it all.

Definite favorite here personally... The mechanical ones take so long. Like the bob-omb... most of that was spent on getting the perspective on those darn feet right. This one was spent getting the nose right becuase for some reason I was dead set on a hollow point tip.

Tuesday, July 12, 2011

Boo - SotD 143

Revisted boo today. Much much happier with it. May tweak it later but it's definitely done for now.

I have to say that, I have to be so careful right now... because so many awesome tv shows are starting up again. C'mon entertainment industry... not cool... New Top Gear, new Curb Your Enthusiam, Breaking Bad is starting up, the truly awful True Blood is going, new Jon Benjamin has a Van, Penn and Teller Fool Us is going (sucker for magic shows), new Louie eps... just so much amazing entertainment. I just went two months with a no tv rule, and now that this stuff is back I just keep losing huge chunks of time and I don't really realize it. Thank goodness for being able to multi task with a dual monitor set-up. Anyway, this is just a giant lead-in so I can just express how excited I am for new Breaking Bad episodes. Look forward to that as much as Dexter episodes.

In the next day or two I'll be streaming. So keep an eye posted on the twitter.

Monday, July 11, 2011

Boo: Outtake - SotD 142

Well I promised when I started up the Sketch of the Day thing again that I'd be posting with a bit of transparency. Today is one of those days. This is today's mario enemy. I do not like it. It is not finished. And I'm taking another whack at it tomorrow. I'm just not crazy about the design I went with. I was really distracted while I was making it, and it just got away from me. Being that these are just sketches I don't spend a lot of time perfecting things... I just slap down some quick lines and go... so before I spent triple the amount of time fixing this thing I'm just gonna redo it.

So expect another boo tomorrow... maybe two if I end up being crazy productive.

Thursday, July 7, 2011

It would seem... - News post

It would seem that the Mario Enemy series has gone a tiny bit viral. It's being featured on quite a few website all over the world, and I'm suddenly getting new twitter/blog followers. First, very flattered that people are digging them. Most artists are modest, but they still love to hear nice feedback, even if they don't know how to react back to it. So let me just say thanks.

Also, a few things:

1. Prints are definitely coming very, very soon. I wanted to get my new portfolio site up before that, but the response to these has been quite overwhelming, so for the safety of myself and people buying prints I will have a storefront up where you can purchase prints and original artwork.

2. I'm still going to be continuing the series. I have maybe 7 more left I intend to do, and 2 full illustrations. So stay tuned. Next monday I will be resuming my update schedule of every M,T,W,Th, F... so keep on checking back.

3. I'm also going to continue streaming while I paint. So if that interests you, follow me on twitter at:

And you'll be notified of when I start the stream, and you can watch me paint.

Again thank you, it truly is flattering if not also a bit surreal.

Friday, June 24, 2011

Intermission: Pirates - SotD 140, 141

Been a slow day and if I get around to the next mario enemy it won't be for awhile longer tonight. So here's some quicker paintings I did in the last few days as warm-ups and just for fun off the top of my head for the most part.

Thursday, June 23, 2011

Spiny - SotD 139

Not too happy with this one. May need to do touch ups, but I have to post or I'll be breaking my new posting habit. But for now I'm callin' this guy done...

Wednesday, June 22, 2011

Link - SotD 138

A small break from mario today, but not from nintendo characters. I'm actually more of a Zelda fan myself. A really crappy fan. I'm incredibly loyal to the series, but I've never completed the big ones. The only one I think I've seen to the end was the very first on the NES. And that one still remains my favorite in the series. I feel pretty alone in that opinion, but I really did enjoy that one the most... and now it's so steeped in nostalgia, no other Zelda can measure up to it in my book.

I put together this Link a bit ago in the vein of the mario redesigns. I don't love it and I want to eventually take a wack at an actual zelda illustration. Something I can hang up on my wall... hopefully that's not too vain sounding...

Tuesday, June 21, 2011

Goomba - SotD 137

A classic Mario enemy. No mario game would be complete without them. To be fair though, if they skittered like little spider mushrooms, like I've depicted here? I'd never play it.

I've had an issue with a lot of these in the design process... little ball-like feet don't really translate to how I'm doing these, and I'm trying to find way around the issue. So far the solution seems to be insect like legs. You can stick them on anything. Looks awesome.

Monday, June 20, 2011

Pokey - SotD 136

Another Mario enemy. Been working pretty steadily so I do have some variety on the horizon, but it's time to paint out another batch of these guys. Got some more popular ones planned.

Friday, June 17, 2011

Bob-omb - SotD 135

Was really looking forward to doing this one even though I wasn't sure how I was going to adapt it for a long while. Definitely one of my favorites so far.

I finally watched Suckerpunch last night, and got this totally unexpected emotion when I watched it: I got so angry. And that emotion sort of blindsided me. I'd heard some of the reviews, which were horrible (22% on rotten tomatoes) but I still had some high hopes for some good illustrator porn in a way. Let me define that real quick: Anything that illustrators would love to illustrate and work on for fun e.g. Steampunk WW1 concepts. I hadn't considered that the story and tone would be so colossally horrible... so wrongly wedged into the film, that it could sully the very fiber of my favorite things. Things to know about me: I love astronauts, robots, war history, alternate universes, and snow. So when this film took all that, except for astonauts, thank goodness, mixed it all up into this gruel and I sat down and took the first taste I only felt the same sort of emotional reaction you get when you are horribly offended. It was like "How dare you!?" Zack Snyder, to ever take all these wonderful things and disrespect them with this, this... THING. This script, if I dare call it that.

It is just baffling to me that I walked away from Suckerpunch not utterly loving it. I just can't believe he managed to mess that up. So I sat there, with my flag at half mast... because after seeing what he had attached all the wonderful art assets to, those artists had to have gone and jumped off buildings. What a waste of talent.

Thursday, June 16, 2011

Whomp King - SotD 134

The Whomp King, I'll admit, made me so nervous in mario 64. Have what seems to be another fan favorite coming tommorrow...

Complete side tangent here: I need to quit under estimating toast. I'm sitting here eating this delicious piece of toast with some jam and butter on it, and it's just never that food I wake up and want. It's the last resort, the lazy choice, or there isn't anything else to eat. Every single time though, it is so good. Cereal is sort of the same way, but only at night. I can't be alone in thinking that breakfast food feels absolutely wrong late at night, like you sort of pass that 10 o'clock mark and all that food goes from tasty to disgusting. Just this abhorred nightmare situation. Cereal though, it gets the lazy late night treatment that toast gets, and I swear it tastes better at three in the morning. Of course I usually skip breakfast... I sort of see it as a reward most of the time or an experience. Like if I can't get eggs over easy, some slightly burnt bacon and some hashbrowns at a diner... why I'm a bothering? 

In conclusion: toast is good, cereal is good, and I apparently have "up in space" expectations of breakfast food and I'm a bit of a snob about it.

Edit: forgot to change the subject title.

Wednesday, June 15, 2011

Porcu-Puffer - SotD 133

This particular mario enemy I feel like was the bane of many childhoods. Everyone knows that one stage in Super Mario World where you had to jump from dolphin to dolphin, as the porcu-puffer here patrolled under the surface of the water.

This one has been the quickest somehow... even though it's the most detailed. So irritated I forgot to hit record on the stream for this one.

Tuesday, June 14, 2011

Czar Dragon - SotD 132

The Czar Dragon may not be the most familiar of Mario characters as he was only featured in Mario RPG on the SNES. The story to this one is, it started out as Blargg, but as he turned more dragon-like it no longer fit, and I'll have to come back to Blargg some other time. So I took the Czar Dragon notion and ran with it.

I streamed a bob-omb painting last night and I just want to thank the people who watched because I was pretty tired and it wasn't the most exciting cast. But he'll be posted later this week.

Monday, June 13, 2011

Lakitu - SotD 131

Hello Reddit,

I would like to wave hello. As I just checked my google analytics and I looked at my now severely broken graph. The Traffic spike was just... insane to say the least. I honestly thought it was a glitch until I looked at the scale it had revised. I am absolutely blown away. So I hope you guys saw some stuff that you liked, and to keep checking back because I have a new one to post every day this week.

Mike Puncekar

P.S. I'm also going to continue streaming as I make them. Today's cast is done, but I'll be back tommorrow. Keep checking twitter, or the new widget I have installed over there.

Friday, June 10, 2011

Piranha Plant - SotD 130

Another Mario enemy for today. Not sure which one is next, but I'm leaning towards Blargg, the lava monster from the later Super Mario World stages. I was gonna save this one for later, but I failed my first attempt at the kuribo's boot with a goomba in it. Just a crap drawing at first. Coming back to it.

Thursday, June 9, 2011

Koopa Revamp - SotD 129

I wasn't really happy at all with the last version, so I wanted to just throw some new colors onto it, then i realized I had lost the file yesterday when the electricity surged again and my comp turned off. So I sort of repainted this almost entirely. Base is still there though, and I am 500 times more happy with this.

Got a few more of these lined up on a list.

Shy Guy - SotD 128

I always thought Shy Guys in Mario really got screwed, so I decided to beef them up a bit. For the most part, they were just a useless level one enemy in, that literally got taken advantage of when ever Mario and crew rolled into town. They really are bullied little things. Highly creepy though. Those faceless masks sort of freaked me out when I was a kid.

Also, reading through the first Game of Thones book... so just as I got sick of armor... and medieval things... not so much anymore. So picture me shaking my fists emphatically as I yell "More Direwolves, more ice creatures... MORE SNOW."

Wednesday, June 8, 2011

Koopa - SotD 127

Sorry for the no post the last two days. Got incredibly distracted by all the e3 happenings and the weather and just sort of forgot to do my sketch. I'll try to multi post soon.

Here's a Koopa from Mario I made while eating my breakfast this morning. Nothing too fancy

Sunday, June 5, 2011

Hellboy Doodle - SotD 126

Bonus Sunday sketch! Now, I will make sandwiches where the only topping is bacon. Good day.

Friday, June 3, 2011

Landscape? - SotD 125

I'll admit, not really sure where I was going with this. Sort of an alien landscape, but I feel like that's the easy excuse, when in reality I was just farting around in photoshop. Wouldn't mind trying something like this again, but with more of a goal in mind...

Thursday, June 2, 2011

Cowgirl - SotD 124

Here is another oldie since I haven't gotten to any sketching today yet. This was, I think, the last thing I painted in a classroom. And by painting, I mean lugging my intuos tablet and laptop into a classroom. This was cool because everyone in the class had to take some sort of picture of themselves, posing with a hat on, then the pictures were dispersed randomly for each student to draw as a short activity. While I don't think I got a likeness, C.F. Payne (who taught this class) said a likeness wasn't the point of the assignment, so I happily cranked out a cowgirl that sort of looked like the girl it was based on.

Wednesday, June 1, 2011

Sun Giant - SotD 123

This sketch has been a long time coming. I sketched this out in pencil on a car ride over 2 years ago. Went digging through my sketchbook and came across it again- just had to color it. I miss this sort of cartoony, style I used to use, but I leaned towards the realistic so I could learn a bit faster about value and color.

Not a whole lot of story on this one, but I believe the over arching idea was just to put down the sort of image I saw while listening to the Fleet Foxes's Sun Giant. Drew it while going home for a weekend from school, and since I'm in ohio, the fields all around the highway had an effect.

Not sure if this is still a sketch-a-day, since I think I took it a bit further than that, but I'm putting it in that category anyway.

Tuesday, May 31, 2011

I X'ed out of the Painting by Accident. - SotD 122

Today has been one of those days. Everything I touched was turning to crap before my eyes, but I kept pushing through, and I'm sure tomorrow it'll look better than I think it is, but to top it off I killed today's sketch with two misclicks in a row.

How the heck after using a computer heavily for, well, far too much of my life, I somehow not only clicked close instead of minimize, I then moused over too fast and clicked "don't save". It's happened so fast I didn't even realize what I did at first. I just entered this startled confusion. But I figured it out. Not a lot I could do at that point, so I sat there in silence for awhile with a stupid look on my face. I've had my fair share of crashes, corruptions, and failures... but so rarely is it 100% my own misdoing. And now I'm so frustrated I'm going to work on design stuff instead of drawing anymore today.

But I dug up some stuff I never posted, and you can feast your eyeballs on this, because I still owe art. I talked about this project a long time ago, but since it never really met the standard I wanted due to some time misspent, I never posted any of it. So here are some select picks from the 23 boards that the project spanned over.

Monday, May 30, 2011

Viking Battlemage Outtake - SotD 121

Well. There is a bunch in here that I love, but without some serious fixing I can't do a whole bunch more to it. So I'm considering this a bit of and outtake for now. So many things that still need drawn, redrawn, and painted to complete the idea to really bring it to even a painterly ending.

Anyway, I saw Thor, which was awesome, and felt the need to do some norse character. Thor was so much better than I thought it was going to be. The Mythical realms in it were just mind-blowing. Such great concept work. Although, the character development was so rushed it could have been a trilogy. Otherwise all the character changes felt like they were done out of convenience for the plot, than as actual development.

Start of the third week of sketches. I think I already broke my previous record. I'd like to thank podcasts and ambient music. But not terraria. That game was a mistake. A horrible, addictive mistake. It's a good thing that my partner in crime on that game is going to the netherlands for a month and a half. Definitely one of those, "well I'll hop in for an hour" and then suddenly it's been a week and you have a beard and animals living in your hair.

Friday, May 27, 2011

A Respite from Dark Things - SotD 120

Been listening to podcasts while working on stuff. Not sure how I got so far on just music. This is just multi tasking at it's best. Next step: Painting audiobooks.

I do so many dark things, I decided to do some cute creatures. This sort of thing... so hard to come up with something with any sort of uniqueness to it. So many creatives have attacked this problem that you really have to try to break away from the formula. but when you do, it kids way less kid friendly. I feel like now it's become a style race rather than a design race as far as happy-go-lucky designs go. Not saying I tried to do that. I just started sketching...

Step 1. Take an animal
Step 2. Add two big eyes
Step 3. Add hyper antics
Optional Extra: Snaggletooth
Step 4. Make millions.

Thursday, May 26, 2011

Another Landscape - SotD 119

Another landscape today. Just some quick photoshop, but definitely more time spent than expected. I really need to dig up some texture/landscape brushes you tend to see other concept artists using. Don't have a whole bunch that can create a nice sharp line with some texture still in it. May come back and noodle at this one some more though. I kept finding myself throwing stuff at it instead of painting, but I definitely found out some stuff that I will be using in others.

Wednesday, May 25, 2011

Quick Landscape - SotD 118

Got some other things I need to do today, and needed a bit of landscape practice anyway since it's been awhile. So... here are some rocks in the ocean.

Tuesday, May 24, 2011

The Worst of Places - SotD 117

If I had put two more legs on this sucker I would have been entering into nightmare fuel territory. Cutting this one way closer to midnight than I ever intended, but some distractions and tasks seem to keep getting in the way. Have a feeling I have a landscape in me tomorrow, cause I am pretty sick of characters and monsters now.

Hope you enjoy these as much as I enjoy makin' em. At this point though, not sure how close to sketches they are.

Monday, May 23, 2011

Just Lurkin' Around - SotD 116

Painted up a monster. Not entirely sure where this one came from. It strikes me as something that would find it's home in a Resident Evil or Silent Hill game. I mean, it has chains from the ceiling and everything. But I've never really played those games. I'm hoping for a silent hill 2 play soon with a friend, but I think the only horror games I've tried to get through have been Amnesia and F.E.A.R.

Amnesia was a success in that I beat it with a friend and there was much rejoicing and the pumping out of chests.  Not so much a success that it had drilled into my deepest fears and turned me into a easily startled mess. "Storage"will never be a normal word to me again. It will not be a container of any sort. It will be the place that got a very true "I am going to die" throat tearing scream out of me. It is one of the best games I've ever played. But I will NEVER play it again. At least it wasn't as bad as this dude... (Not Work Safe due to really explicit language- and also, spoilers. So don't watch if you are ever going to play it)

You'll be thinking, what is wrong with this guy, but... he's just vocalizing exactly what is happening inside your head while you are at the controls. The build-up and mood of it is just... terrifyingly perfect. Everyone should play through it once.

Friday, May 20, 2011

Space Rooster - SotD 115


Ever wonder what a rooster from space would look like? Well consider this learning time, because this is what it looks like.

Considering my huge Donkey Kong rant ont he last post I'm gonna keep this nice and short. I went into photoshop and experimented a little. Nice change from the recent stuff to really get some color working. And lastly, as a reminder, no updates on the weekends for these. Only going to be posting Sketch-of-the-Days MTWthF. I may stil post bigger stuff, but these are reserved for weekdays.

Thursday, May 19, 2011

A Vampire Lady 2/4 - SotD 114

Thinking I have two more vampire girls in me. I have never been one for pin-up art or anything like that, so while these are actually pretty challenging for me, still fun. I'm gonna be honest here, my strong points lie with drawing men and monsters. But this one took half the time the other did. So I'm gonna do two more, make it potential series layout in a 2x2 grid.

In the last few days it's come to my attention that you can play old Super Nintendo games online with a buddy using the right emulator, and I just want to say that I do not remember Donkey Kong Country being so freakin' hard to beat. I must have been one heck of a masochistic kid to have gotten just 90% on the first one. DK country 2 has been beaten, and me and my friend are gonna move onto DK 3. I didn't even know there was a third. It stars Dixie: a broken, hair swinging jerkface (and I say this because I played Diddy Kong), and some giant baby monkey. And since Diddy was replaced, guess who got the giant baby. Not quite sure what nintendo/rare were thinking about on this one, other than cashing in on an insanely popular franchise, but a BABY? And he controls like Donkey Kong from the first game, but... why not just use Donkey Kong? Also, where where the heck are these monkeys all coming from Rare? You have an island that is pretty much, Donkey Kong (worst first name ever btw), Diddy, Dixie, an old crotchety Gorilla, a game show host (probably some mental illness at work), and a nutjob that taped a barrel to some salvage yard airplane wings- which through the power of imagination and nintendo magic takes you from world to world.

What poor mother has to put up with all these jerks? I mean all they do is wander out into the jungle drunk on banana juice and kill hundreds of things just hanging out. For what? To get back some stolen bananas? I think I had a pen taken from me awhile back, I guess I'll go out and send them into a bottomless chasm. But on this island, with bananas everywhere, underwater even, this is like if Trump wondered out of his Golden apartment and begged on the streets for coins. It's just excessive. Monkeys... get some help.

A baby Rare? 
And these games keep getting more kid like, but they are so difficult...

Wednesday, May 18, 2011

Log Boy is Lost - SotD 113

I made a sketch of Log Boy probably about over a year ago now, but I've always sort of wanted to color that sketch, and this is the result of finding that sketchbook and coloring that sketch. Quite liked working on this one, much more photo based than normal, was just a lot of fun to step outside my normal methods on this, even though you probably can't tell. Turned into a pretty involved sketch-a-day, so that is the reason for the late posting.

This was only really supposed to be filler until I could get a bit further on the Skyrim guy in the below post.   It was so hard to stop working on it though.

So I put him in the woods. Being a log, probably not the easiest missing persons to find.

Tuesday, May 17, 2011

Dark Elf/Skyrim - SotD 112 Part 1

Before I take this too far today, I figured I'd post it, and finish it up tommorrow, than not have anything today, as I ended up starting 3 sketches all at once and it really slowed me down. But this one will be finished up tommorrow. Or so I think.


So I wasn't happy with what I had at all, and was sort of just winging it without any sort of plan whatsoever. I took a step back, made a plan, and now I'm reworking it into something I like more. So here is an updated WIP. Lots of changes, but good ones. The lump there in the gap will be turning into a dragon peering through/passing. Next step is to make decisions on foreground elements, and to finish the drawing. Really backward, slow way to work on this one. Could have avoided quite a bit of time if I had just taken my time and known what I was gonna try to achieve.

Original Post:

Monday, May 16, 2011

A Vampire Lady - SotD 111

Well, I've recently installed geektool on my mac. So now, right there on my desktop now I have a To-Do list. I'm not exactly known for my organization. To be honest, most of the time I go to put something away, get distracted and just set whatever item that was down, and forget about it for a week. Which after a few trips doesn't make for the cleanest areas. So this little list is a big step towards a more organized existence. And one of the first things I added on there: Sketch-of-the-Day. So every morning, it's the first thing I see. So these should get pretty consistent - in theory. Although you'll probably see a bunch of boring failed studies along the way. But here is number one. But it says one-hundred and eleven up there, but I'm picking up from where I left off from the original run. Plan is to update with a sketch of the day MTWTh & F. Nothing on weekends. So if I do miss a day, I can still catch up reasonably.

Wouldn't believe the difference this little list has made. I knew I was scatterbrained from time to time, but man, all those all-nighters through school seemed to have taken their toll.

Tuesday, April 26, 2011

I'm still catching these things...

Been awhile since an update, and I'm still been coloring these wonderful little pokemon sketches for when I'm all groggy eyed and I've hooked up my coffee IV in the morning. Probably done with these for a long while though. It's relaxing, but at the same time my drawing skills are falling behind, and that's no good. More drawing. Plus, I still have no idea what the names of these things are, as I don't actually play pokemon.

I realized I've been doing nothing but digital stuff for so long now. I actually had to dig out a sketchbook. Dig it out... just... a pretty good sign that I'm not doing enough traditional sketching. So I've found some more bic pens, and will be doing that for warm-up again. This digital stuff spoils you: proportion changes, a fix it later mentality, insanely quick colors... but it's hard not to fall into a rut with those tricks and rely on them. So, traditional warm ups from here out.

Also I'm gonna start streaming again soon, as I haven't lately because to be honest, that free time I spend to do that I've been using to play through Portal 2 and Super Meat Boy. But i've all but conquered Portal 2 and Super Meat Boy's dark worlds have dang near crippled my button mashing fingers. At about 80% completion on it... and I'm not quite sure if I'll ever hit that 100%. So now I'm going back to drawing now that I've got those out of the ol' system.

Portal 2 was so worth the near 3 and a half year wait though.

Lines provided by:
Colors by: Mike Puncekar

Wednesday, March 30, 2011

Adventurer... kind of.

Went streaming again for a bit and to redeem myself from the sketch that prefaced the sea monster I painted up another female adventurer. Although, the further I went the more, zombie apocalypse she got. Still was fun though. Took way too long though. A pretty embarrassing amount of time for such a simple sketch. Ah well, how it goes sometimes. Just wasn't making good decisions as I painted it.