For a tiny bit I took part in a weekly theme based drawing club and the week Dragons popped up I just felt like changing the style up a bit. I really liked how these turned out, especially since they were just sketches really. It's such a relief when I switch to a more cartoony style. Mainly because it's much easier and quicker by comparison to more realistic affairs, but also because there's just that "no rules" mentality about it. If I want to bend that line, I will, and it just won't matter. I think the only downside is I don't think I would learn as much in the process.
The entire time I did these I was listening to the "How to Train Your Dragon" OST. So good.
Wednesday, February 29, 2012
and Two Dragons...
Two More Character Portraits
I did both of these for friends who play Neverwinter Nights. They each gave me a brief description of what sort of weapons they use and some traits and let me just go crazy on it. The only really specific detail was that the wizard looked and behaved pretty much like Benedict Cumberbatch on the BBC Sherlock. So I pretty much just painted his face on there. I didn't get too detail crazy because they were going to be shrunken down to the size they needed.
At this point I'm thinking I need to rename this blog to "character shots" or something along those lines. I just always seem to gravitate to doing some sort of character when I'm just painting independently. I have some normal, non-conceptual, illustrations coming at least pretty soon. I think a lot of that is that I just have never found painting scenes all that enticing. Especially when there aren't people or creatures in them. If I just let myself do whatever I'd probably end up drawing nothing but faces.
So I think it's time to force myself into some more environmental sketches and such.
Edit: Updated version of the woman.
Saturday, February 25, 2012
Steampunk Western Sniper
Here is a sketch that got slightly out of hand. After it was done though I was so pleased and just had to throw it up on here. It's probably the first thing in a long, long while that I've painted without any sort of photo-manipulation techniques or any added textures after the fact. I just... well, I just painted. So much fun and a bit refreshing to get away from my normal process.
Saturday, December 31, 2011
Dry Bones - SotD 149
This one was definitely highly requested. It seems like Dry Bones has a much higher fan following than I would have ever imagined. Although he was definitely one of my personal favorites as well, even though he was sometimes irritating to deal with. He may hold the spot of the only skeleton based enemy I actually like in video games.
While I was painting this out my buddy chimed in that maybe I should paint him reforming after he's been struck down by the mighty Mario, but I was far too into it to restart. Sort of regret that, but no one would probably be able to tell who it was if I had. I've been sort of putting this one off for the same reasons that I haven't done more of the koopa variants. Jumping around gives me a better variety and with these ones I feel like I have to keep it more consistent. Although while doing this, for the first time, I had the urge to tackle someone like Bowser even though it would go against the spirit of the series.
I hope everyone is having a great holiday. Happy New Years!
Saturday, October 22, 2011
Reznor - SotD 149
Friday, October 7, 2011
Nintendo Power
After I was plugged on Kotaku, Nintendo Power contacted me about putting some of the Mario Enemies into a feature. The thing about this project was that it really tapped into my nostaglia about running through Mario World 3 or struggling through Mario World 2. So getting contacted by one of Nintendo's journalists for a small feature in the backspace just made me absolutely giddy. I used to get the magazine back in the SNES days, mostly for walkthroughs and cheats as I used to beg Mom and Dad to take me to Blockbuster so I could peruse the SNES isle and grab whatever I thought had the coolest cover... Nintendo Power got me through quite a few of these games. I had a really bad habit of not writing down level codes and Nintendo Power would come to the rescue. And I feel I've come full circle here somehow. Not sure what that circle is, since my metaphor circle logic is incredibly weak, but I have that feeling anyway. Feels good. There's not a whole lot of ways I ever saw myself getting into that magazine, if ever.
Thanks for the article Nintendo Power.
So go check it out, it's a pretty good issue covering their biggest franchises and most importantly Skyward Sword, and the small article on me and my art is right in the back. I would have plugged it earlier, but I didn't know what exactly they had written about me until today and I was a bit nervous about it. Actually turned out to be a 2 page spread instead of the one I was told it would be. The article was written by Andrew Hayward, so you should check him out too.









