Been a slow day and if I get around to the next mario enemy it won't be for awhile longer tonight. So here's some quicker paintings I did in the last few days as warm-ups and just for fun off the top of my head for the most part.
Friday, June 24, 2011
Intermission: Pirates - SotD 140, 141
Thursday, June 23, 2011
Spiny - SotD 139
Not too happy with this one. May need to do touch ups, but I have to post or I'll be breaking my new posting habit. But for now I'm callin' this guy done...
Wednesday, June 22, 2011
Link - SotD 138
A small break from mario today, but not from nintendo characters. I'm actually more of a Zelda fan myself. A really crappy fan. I'm incredibly loyal to the series, but I've never completed the big ones. The only one I think I've seen to the end was the very first on the NES. And that one still remains my favorite in the series. I feel pretty alone in that opinion, but I really did enjoy that one the most... and now it's so steeped in nostalgia, no other Zelda can measure up to it in my book.
I put together this Link a bit ago in the vein of the mario redesigns. I don't love it and I want to eventually take a wack at an actual zelda illustration. Something I can hang up on my wall... hopefully that's not too vain sounding...
Tuesday, June 21, 2011
Goomba - SotD 137
A classic Mario enemy. No mario game would be complete without them. To be fair though, if they skittered like little spider mushrooms, like I've depicted here? I'd never play it.
I've had an issue with a lot of these in the design process... little ball-like feet don't really translate to how I'm doing these, and I'm trying to find way around the issue. So far the solution seems to be insect like legs. You can stick them on anything. Looks awesome.
Monday, June 20, 2011
Pokey - SotD 136
Another Mario enemy. Been working pretty steadily so I do have some variety on the horizon, but it's time to paint out another batch of these guys. Got some more popular ones planned.
Friday, June 17, 2011
Bob-omb - SotD 135
Was really looking forward to doing this one even though I wasn't sure how I was going to adapt it for a long while. Definitely one of my favorites so far.
I finally watched Suckerpunch last night, and got this totally unexpected emotion when I watched it: I got so angry. And that emotion sort of blindsided me. I'd heard some of the reviews, which were horrible (22% on rotten tomatoes) but I still had some high hopes for some good illustrator porn in a way. Let me define that real quick: Anything that illustrators would love to illustrate and work on for fun e.g. Steampunk WW1 concepts. I hadn't considered that the story and tone would be so colossally horrible... so wrongly wedged into the film, that it could sully the very fiber of my favorite things. Things to know about me: I love astronauts, robots, war history, alternate universes, and snow. So when this film took all that, except for astonauts, thank goodness, mixed it all up into this gruel and I sat down and took the first taste I only felt the same sort of emotional reaction you get when you are horribly offended. It was like "How dare you!?" Zack Snyder, to ever take all these wonderful things and disrespect them with this, this... THING. This script, if I dare call it that.
It is just baffling to me that I walked away from Suckerpunch not utterly loving it. I just can't believe he managed to mess that up. So I sat there, with my flag at half mast... because after seeing what he had attached all the wonderful art assets to, those artists had to have gone and jumped off buildings. What a waste of talent.








