Did this tonight at the prompt of Alps Explorers. Would love to take this one further as I like the results so far. I've been watching the Lord of the Rings for the first time in a long time while working on other stuff. Such beautiful movies. The amount of care put into the props and armors is just... so impressive.
Thursday, February 24, 2011
Study/Future Piece
Friday, February 18, 2011
Weeping Willows
I'm not sure why I never posted this. I thought I lost all of my portfolio files today with an accidental rewrite, but I didn't luckily, and I went through it all real quick. This was a C.F. Payne assignment, as he was trying to get me out of my monsters and military gear mindset a bit. So he gave me this, which at the time was really annoying because I was trying to set up a heavily editorial ink port with a dark influence. Borderline horror/fantasy sort of stuff. So I sort of pooped this thing out pretty quickly, but to be honest, I think it turned out pretty good and it's the one all my family members like the most... probably becuase it doesn't make me look like as much of a weirdo. So here it is in all it's colorful wonder.
I still sort of revel in the timeline for this one. It came together really quick once I abandoned the plan to paint it traditionally. It was drawn out on a piece of scrap cold press illustration board I had laying around, and the grain of it really benefited the reddish brown prisma color pencil I drew the lines in. So when I colored it, it probably took all of an hour and half to do.
Thursday, February 17, 2011
Bootlegger Speedie
A really quick speedpaint with a theme suggestion from Kevin Havens. Starting to warm-up to cs5's new painting engine. Love that I can actively soften an edge without having to paint a softened edge.
Monday, February 14, 2011
John Joel Glanton - Blood Meridian
I previously did a quick paint of the kid and I thought now that I've upgraded to adobe suite cs5 I'd play around with the new brush engine. I did that, then quickly went back to my old method. The new brush engine has some great speed to it, but it still doesn't have that character of texture. It's too opaque, and dropping the opacity just makes it way too computery for me. Any tips would be appreciated regarding how to make those feel a bit more real.
I did however play around with some new texture methods which I really, really like, and made some custom colorable texture masks for myself so I can have more control over how color is effected when I want to add some grime.
Anyway, he's how I pictured Mr. Glanton when I read Blood Meridian. A book I think I may just read through again. It's so good. I see that they are gonna make a movie adaptation out of it, and I can't fathom how that's gonna be possible with the chrisma of the Judge and the sheer violence of it. Tall order making a movie out of it. Next up I'm gonna do the judge depending how much headway I make on other things I'm doing for people.
8.5x11 Photoshop cs5